ABOUT SPACEGEN STUDIOS

SpaceGen Studios is a strategic roll-up of industry leading PC/Console Video Game, Mobile Game, AR/VR/LBE, eSports and Film/TV companies to form a synergistic content creation machine. The combined power of leading-edge, super-computing technology, IP development, production and distribution teams, with a family-friendly, consumer-focused, profitable track record, creates an extraordinary competitive edge in the modern economic climate. With the right concepts, a powerhouse management team, top notch creatives, and ownership of key intellectual properties and team technologies, SpaceGen Studios is positioned to be a leader in the global multi-platform entertainment market.

 

DEMIAN LICHTENSTEIN

CEO/Founder of SpaceGen


   
 

Founded Lightstone Entertainment in 1990 still runs it today

 
 

Became #1 Music Video Director in the world with artist such as Sting, Clapton, Queen Latifah

 
 

Wrote, Produced and Directed films such as 3000 MILES TO GRACELAND - Kevin Costner, Kurt Russell

 
 

A Producer/Director/Writer with over 300 major film/TV, video game, VR and music videos credits

 

CEO of PAYDAY Productions - (Sold to StarBreeze)

 

USA Studio Head for Public Gaming Company Starbreeze

 

Made the Walking Dead, John Wick and Payday VR Games

 

Generated over $2B in sales 

 

Writer, Producer, and Director on PAYDAY NetTV and video game franchise

 
   
 

SpaceGen was created after a life altering

conversation between Demian and James Cameron

on the set of Avatar 1

 

“Demian I figured out mine, what's yours?”
-James Cameron

 

 
 
   
 
  A word from Pat Dunn-CFO at SpaceGen    

Conversation between Pat Dunn-CFO at SpaceGen, and Anna Herbert -COO at SpaceGen

 
 

Pat Dunn - CFO

President of Dunn, Pariser, and Peyrot, a firm providing personalized business management accounting and consulting services for #1 entertainment creatives and companies

Pat is also acting CFO of the Advanced Imaging Society with significant focus towards the future of media, technology, gaming, motion picture and TV

Anna Herbert - COO

Former Global Director of operations for a public company responsible for video gaming, live action and VR content. Managed world wide teams creating AAA games and overseeing marketing with an eye towards maximizing ROI through first class distribution

Founder and CEO of Riedeux, focusing on distribution and marketing of premium gaming content

Brooke Lightstone - EIO

Former head of communications and marketing for the largest environmental non profit in CA and over 20 years as a spiritual, mindfulness and emotional intelligence teacher and leader Brooke brings her vast knowledge of human potential and the well being of children to the forefront of SpaceGen while serving as the Emotional Intelligence Officer

<

Vance Duplechin - Senior Staff Writer

Due to my Father’s work in the oil industry, I have lived and travelled around the world. Saudi Arabia, Dubai, Abu Dhabi, Scotland, Indonesia, Thailand and Texas. Living in these foreign lands was a phenomenal experience in itself, but it also provided the opportunity to explore Europe, the Middle East and the Far East.

These travels through multiple cultures, ethnicities and spiritual thought have given me a diverse and rich pool of characters and influences that shape the writing of SpaceGen today.

<

Iskra Karadzhova Tirado - Snr. Editor

Formerly co-owner of Cinetica Productions SL (Spain), where she was a post-production supervisor and art director, Iskra has produced documentary films, TV series, short films and promotional spots for Spanish TV Networks and private institutions.

Since 2015, Iskra has been living and working in Los Angeles as a video editor and motion graphics artist.

Throughout her career, Iskra's projects have taken her around the world, immersing her in different cultures. These experiences have influenced her creative approach, incorporating a fresh and unique perspective into her work.

<

Levon Solakian - Asst. Editor/D.I.T.

Has worked as a professional audio restoration specialist, working with clients to make their audio recordings sound studio grade. He has also worked with many independent productions mixing and restoring dialogue to match broadcast quality standards.

Digital Image Technician for one of the top marketing production companies, Salesumentary, working with clients like Russ Ruffino, Garret J. White, and other top leaders in their fields. Completing over 40 major production shoots in his first year.


THE AUTHENTIC WHY

Our promise is to create a safe, fun and wildly entertaining place for Game Players and Teams from across the Globe to learn to play, build, create, compete and earn… Together. A place where you are honored and respected regardless of race, religion, creed, color or gender. Where you are empowered to be you and no cyber bullying is allowed.

With the opportunity to create wholly original content ultimately driven by on-line distribution and blockchain technology, an entirely new asset class will be built into traditional forms of entertainment. And with that as our base SpaceGen is deeply committed to the emotional, physical and mental health of its players; and has partnered with world class educators, psychologists and game experts to deliver a family friendly one of a kind experience built for the long term empowerment, health and growth of our players and global community.

 

SpaceGen intends to create - along with its traditional Games and Streaming Content - DLC's based on original characters, digital assets and virtual items created on a token based economy used to certify unique ownership of a our digital assets including art, music, characters, and eSports teams.

 

   OUR MUSIC EXECUTIVE PRODUCER

 
.

RAMI YACOUB

Executive Producer

The acclaimed Swedish record producer and songwriter has written and/or produced a slew of international hits for a who’s who of pop music and Mega DJ superstars including Tiesto, Avicii, Ariana Grande, Britney Spears, Celine Dion, Demi Lovato, Selena, Madonna, Bon Jovi, Backstreet Boys, NSYNC, Pink, One Direction, Nicki Minaj and many more. Most recently he co-wrote half a dozen of the dense and dance-y, ‘90s-inspired songs on Lady Gaga’s Grammy-nominated 2020 concept album “Chromatica” (2020), including the chart-topping and Grammy winning powerhouse collab with Ariana Grande “Rain On Me”.

.
 

   OUR CREATIVE MARKETING AGENCY

As a pioneering agency born in the world of gaming, esports, and live-streaming, we have an innate understanding of the emerging virtual consumer and how to creae a lasting  connection with them through unmatched creative.

.

JON RUNKLE

Executive Creative Director at DAMAGE

As a 20-year award-winning ad agency veteran across gaming, entertainment and CPG at Leo Burnett Chicago, BBDO New York, and Chiat Day, Jon has created countless product launches for AAA game developers including Nintendo and 2K Games.

ANDREW DUBOIS

Head of Brand Management at DAMAGE

With over 15 years of ad agency experience at top global shops, including 72&Sunny, Chiat Day, and Deutsch, Andrew oversaw the global rebrand for Coca-Cola’s Diet Coke and understands how to position household brands, including AT&T, Starbucks & Pizza Hut.

 

   OUR DIGITAL MARKETING & CONTENT TEAM

 

   GRAB GAMES DEV TEAM

ANTHONY BORQUEZ

Founder & CEO of GRAB GAMES

Anthony is experienced in building and scaling creative tech businesses. His first company he co-founded, Spacient Technologies, was an early mobile GPS software platform that was acquired by Trimble Navigation. Anthony's prior game company, Blue Label Games, built some of the first mobile gaming technology and content. In 2006, Blue Label Games was acquired by Japanese gaming leader Konami. The acquisition helped enable Konami's mobile gaming division to become a top worldwide mobile game publisher. Anthony is also a Professor at the University of Southern California, where he teaches courses in Entrepreneurship and Gaming.

 

   OUR MOBILE GAMES TEAM

 

Established mobile game development team with strong product expertise that cover all production needs for full-cycle game development, including deep knowledge in block chain technology and the emerging world of DLC's.
 
 

   OUR PC / CONSOLE GAMES TEAM

BOB RAFEI

Co-Founder & CEO of BIG RED BUTTON

Bob has been an innovative and award-winning game developer since 1993. He was Naughty Dog’s first employee servings as Art and Animation Director for the Crash Bandicoot series, Jak & Daxter series, and Uncharted: Drake’s Fortune. In 2009 he founded Big Red Button with Jeff Lander with the mission to develop innovative character-based titles for traditional and emergent platforms. In 2014 Bob and the BRB team were tapped by Niantic to co-develop what became the ground-breaking title, Pokémon Go. BRB has since developed a suite of development tools, name “Tapestry” for rapid production, development and release of scalable games.